- minimize RAM usage of all components - use both IRAM and DRAM in player component so we can buffer up to 1s on modules without SPI RAM - support fragemented pcm chunks so we can use all available RAM if there isn't a big enough block available but still enough HEAP - reinclude all components from jorgen's master branch - add custom i2s driver to get a precise timing of initial sync - change wrong usage of esp_timer for latency measurement of snapcast protocol - add player component
8 lines
263 B
CSV
8 lines
263 B
CSV
# Name, Type, SubType, Offset, Size, Flags
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nvs, data, nvs, 0x9000, 16K,
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otadata, data, ota, 0xd000, 8K,
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phy_init, data, phy, 0xf000, 4K,
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factory, app, factory, 0x10000, 1152K,
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ota_0, app, ota_0, 0x130000, 1152K,
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ota_1, app, ota_1, 0x250000, 1152K,
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