- minimize RAM usage of all components - use both IRAM and DRAM in player component so we can buffer up to 1s on modules without SPI RAM - support fragemented pcm chunks so we can use all available RAM if there isn't a big enough block available but still enough HEAP - reinclude all components from jorgen's master branch - add custom i2s driver to get a precise timing of initial sync - change wrong usage of esp_timer for latency measurement of snapcast protocol - add player component
21 lines
542 B
CSS
21 lines
542 B
CSS
body {
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font-family : Arial
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}
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.row {display: table; height: 30px }
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.inrow {display: table-cell; vertical-align: middle }
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.inrowbot {height: 30px; width: 100px; display: inline-block }
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.inrowvoltxt {height: 30px; width: 120px; display: inline-block }
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.inrowslider {height: 30px; width: 200px; display: inline-block }
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.inrowvaldb {height: 30px; width: 60px; display: inline-block }
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div.graph-container {
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float: left;
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margin: 0.5em;
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width: calc(33%-0.5em);
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}
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div.graphs-container {
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clear: both;
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width: 1200px ;
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height: 400px ;
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}
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