- minimize RAM usage of all components - use both IRAM and DRAM in player component so we can buffer up to 1s on modules without SPI RAM - support fragemented pcm chunks so we can use all available RAM if there isn't a big enough block available but still enough HEAP - reinclude all components from jorgen's master branch - add custom i2s driver to get a precise timing of initial sync - change wrong usage of esp_timer for latency measurement of snapcast protocol - add player component
175 lines
4.9 KiB
C
175 lines
4.9 KiB
C
#ifndef __BUFFER_H__
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#define __BUFFER_H__
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#include <stddef.h>
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#include <stdint.h>
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typedef struct read_buffer_t {
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const char *buffer;
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size_t size, index;
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} read_buffer_t;
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typedef struct write_buffer_t {
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char *buffer;
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size_t size, index;
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} write_buffer_t;
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/**
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* Init the read buffer.
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*
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* The caller owns the memory pointed to by "data". The lifetime of the memory
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* should persist across the lifetime of the buffer.
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*
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* @param[in] buffer The buffer to initialize.
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* @param[in] data The array of bytes to read from.
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* @param[in] size The size of the array of bytes.
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*/
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void buffer_read_init(read_buffer_t *buffer, const char *data, size_t size);
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/**
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* Init the write buffer.
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*
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* @param[in] buffer The buffer to initialize.
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* @param[out] data The array of bytes to write to.
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* @param[in] size The size of the array of bytes.
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*/
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void buffer_write_init(write_buffer_t *buffer, char *data, size_t size);
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/**
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* Read an array of bytes from the buffer.
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*
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* @param[in] buffer The buffer to read from.
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* @param[out] data The read data.
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* @param[in] size The size of the array of bytes.
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* @return 1 if there are not enough bytes to read from the buffer, 0 otherwise.
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*/
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int buffer_read_buffer(read_buffer_t *buffer, char *data, size_t size);
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/**
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* Write an array of bytes to the buffer.
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*
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* @param[in] buffer The buffer to write to.
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* @param[in] data The data to write.
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* @param[in] size The size of the array of bytes.
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* @return 1 if there is not enough room in the buffer to write the data, 0
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* otherwise.
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*/
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int buffer_write_buffer(write_buffer_t *buffer, const char *data, size_t size);
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/**
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* Read an uint32_t from the buffer.
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*
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* @param[in] buffer The buffer to read from.
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* @param[out] data The read data.
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* @return 1 if there are not enough bytes to read from the buffer, 0 otherwise.
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*/
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int buffer_read_uint32(read_buffer_t *buffer, uint32_t *data);
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/**
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* Write an uint32_t to the buffer.
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*
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* @param[in] buffer The buffer to write to.
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* @param[in] data The data to write.
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* @return 1 if there is not enough room in the buffer to write the data, 0
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* otherwise.
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*/
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int buffer_write_uint32(write_buffer_t *buffer, uint32_t data);
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/**
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* Read an uint16_t from the buffer.
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*
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* @param[in] buffer The buffer to read from.
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* @param[out] data The read data.
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* @return 1 if there are not enough bytes to read from the buffer, 0 otherwise.
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*/
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int buffer_read_uint16(read_buffer_t *buffer, uint16_t *data);
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/**
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* Write an uint16_t to the buffer.
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*
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* @param[in] buffer The buffer to write to.
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* @param[in] data The data to write.
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* @return 1 if there is not enough room in the buffer to write the data, 0
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* otherwise.
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*/
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int buffer_write_uint16(write_buffer_t *buffer, uint16_t data);
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/**
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* Read an uint8_t from the buffer.
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*
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* @param[in] buffer The buffer to read from.
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* @param[out] data The read data.
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* @return 1 if there are not enough bytes to read from the buffer, 0 otherwise.
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*/
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int buffer_read_uint8(read_buffer_t *buffer, uint8_t *data);
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/**
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* Write an uint8_t to the buffer.
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*
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* @param[in] buffer The buffer to write to.
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* @param[in] data The data to write.
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* @return 1 if there is not enough room in the buffer to write the data, 0
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* otherwise.
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*/
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int buffer_write_uint8(write_buffer_t *buffer, uint8_t data);
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/**
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* Read an int32_t from the buffer.
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*
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* @param[in] buffer The buffer to read from.
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* @param[out] data The read data.
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* @return 1 if there are not enough bytes to read from the buffer, 0 otherwise.
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*/
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int buffer_read_int32(read_buffer_t *buffer, int32_t *data);
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/**
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* Write an int32_t to the buffer.
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*
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* @param[in] buffer The buffer to write to.
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* @param[in] data The data to write.
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* @return 1 if there is not enough room in the buffer to write the data, 0
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* otherwise.
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*/
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int buffer_write_int32(write_buffer_t *buffer, int32_t data);
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/**
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* Read an int16_t from the buffer.
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*
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* @param[in] buffer The buffer to read from.
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* @param[out] data The read data.
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* @return 1 if there are not enough bytes to read from the buffer, 0 otherwise.
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*/
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int buffer_read_int16(read_buffer_t *buffer, int16_t *data);
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/**
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* Write an int16_t to the buffer.
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*
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* @param[in] buffer The buffer to write to.
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* @param[in] data The data to write.
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* @return 1 if there is not enough room in the buffer to write the data, 0
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* otherwise.
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*/
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int buffer_write_int16(write_buffer_t *buffer, int16_t data);
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/**
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* Read an int8_t from the buffer.
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*
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* @param[in] buffer The buffer to read from.
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* @param[out] data The read data.
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* @return 1 if there are not enough bytes to read from the buffer, 0 otherwise.
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*/
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int buffer_read_int8(read_buffer_t *buffer, int8_t *data);
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/**
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* Write an int8_t to the buffer.
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*
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* @param[in] buffer The buffer to write to.
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* @param[in] data The data to write.
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* @return 1 if there is not enough room in the buffer to write the data, 0
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* otherwise.
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*/
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int buffer_write_int8(write_buffer_t *buffer, int8_t data);
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#endif // __BUFFER_H__
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