Files
snapclient/components/esp_peripherals/lib/touch/touch.c
Carlos 30d2e54dab - completely drop ADF but copy necessary parts
o copy component audio_board from ADF and create custom component from it
  o copy component audio_hal from ADF and create custom component from it
  o copy component audio_sal from ADF and create custom component from it
  o copy component esp_peripherals from ADF and create custom component from it
- add fLaC support through xiph's original repository as a git module
2021-09-05 20:20:36 +02:00

351 lines
10 KiB
C

/*
* ESPRESSIF MIT License
*
* Copyright (c) 2018 <ESPRESSIF SYSTEMS (SHANGHAI) PTE LTD>
*
* Permission is hereby granted for use on all ESPRESSIF SYSTEMS products, in
* which case, it is free of charge, to any person obtaining a copy of this
* software and associated documentation files (the "Software"), to deal in the
* Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
*/
#include "freertos/FreeRTOS.h"
#include "freertos/queue.h"
#include "freertos/task.h"
#include <stdio.h>
#include <string.h>
#include <sys/time.h>
#include "audio_mem.h"
#include "driver/gpio.h"
#include "driver/touch_pad.h"
#include "esp_log.h"
#include "sdkconfig.h"
#include "sys/queue.h"
#include "touch.h"
#define TOUCHPAD_TRIGGER_THRESHOLD 100
#define TOUCHPAD_FILTER_PERIOD (30)
#define TOUCHPAD_READ_INTERVAL_MS (TOUCHPAD_FILTER_PERIOD * 4)
#define TOUCHPAD_INTIALIZE_TIME_MS 1000
#define UPDATE_THRESHOLD_PERIOD_MS 200
static const char *TAG = "TOUCH";
typedef struct esp_touch_item
{
int touch_num;
long long last_tap_tick;
long long update_threshold_tick;
long long last_read_tick;
uint16_t last_read_value;
uint16_t untouch_value;
uint16_t threshold_value;
bool long_tapped;
bool tapped;
STAILQ_ENTRY (esp_touch_item) entry;
} esp_touch_item_t;
struct esp_touch
{
int long_tap_time_ms;
int touch_mask;
int tap_threshold_percent;
touch_intr_handler intr_fn;
void *intr_context;
STAILQ_HEAD (esp_touch_list, esp_touch_item) touch_list;
};
#ifdef periph_tick_get
#define tick_get periph_tick_get
#else
static long long
tick_get ()
{
struct timeval te;
gettimeofday (&te, NULL); // get current time
long long milliseconds
= te.tv_sec * 1000LL + te.tv_usec / 1000; // calculate milliseconds
return milliseconds;
}
#endif
static void
touch_pad_isr_handler (void *arg)
{
esp_touch_handle_t touch = (esp_touch_handle_t)arg;
#if CONFIG_IDF_TARGET_ESP32
touch_pad_clear_status ();
#endif
if (touch->intr_fn)
{
touch->intr_fn (touch->intr_context);
}
}
esp_touch_handle_t
esp_touch_init (touch_config_t *config)
{
esp_touch_handle_t touch = audio_calloc (1, sizeof (struct esp_touch));
AUDIO_MEM_CHECK (TAG, touch, return NULL);
if (config->touch_mask <= 0)
{
ESP_LOGE (TAG, "required at least 1 touch");
return NULL;
}
touch->touch_mask = config->touch_mask;
touch->long_tap_time_ms = config->long_tap_time_ms;
touch->tap_threshold_percent = config->tap_threshold_percent;
if (touch->long_tap_time_ms == 0)
{
touch->long_tap_time_ms = DEFAULT_LONG_TAP_TIME_MS;
}
if (touch->tap_threshold_percent == 0)
{
touch->tap_threshold_percent = DEFAULT_TOUCH_THRESHOLD_PERCENT;
}
bool _success = (touch_pad_init () == ESP_OK);
AUDIO_MEM_CHECK (TAG, _success, {
audio_free (touch);
return NULL;
});
int touch_mask = touch->touch_mask;
int touch_num = 0;
int touch_index = 0;
STAILQ_INIT (&touch->touch_list);
while (touch_mask)
{
if (touch_mask & 0x01)
{
ESP_LOGD (TAG, "Mask = %x, current_mask = %x, idx=%d",
touch->touch_mask, touch_mask, touch_num);
esp_touch_item_t *new_touch
= audio_calloc (1, sizeof (esp_touch_item_t));
AUDIO_MEM_CHECK (TAG, new_touch, {
esp_touch_destroy (touch);
audio_free (touch);
return NULL;
});
new_touch->touch_num = touch_num;
new_touch->last_read_tick = tick_get () + touch_index * 10;
#if CONFIG_IDF_TARGET_ESP32
touch_pad_config (touch_num, 0);
#elif CONFIG_IDF_TARGET_ESP32S2
touch_pad_config (touch_num);
#endif
if (config->touch_intr_handler)
{
touch_pad_set_thresh (touch_num, TOUCHPAD_TRIGGER_THRESHOLD);
}
STAILQ_INSERT_TAIL (&touch->touch_list, new_touch, entry);
touch_index++;
}
touch_mask >>= 1;
touch_num++;
}
touch->intr_fn = config->touch_intr_handler;
touch->intr_context = config->intr_context;
if (config->touch_intr_handler)
{
#if CONFIG_IDF_TARGET_ESP32
touch_pad_isr_register (touch_pad_isr_handler, touch);
touch_pad_intr_enable ();
#elif CONFIG_IDF_TARGET_ESP32S2
touch_pad_isr_register (touch_pad_isr_handler, touch,
TOUCH_PAD_INTR_MASK_ALL);
touch_pad_intr_enable (TOUCH_PAD_INTR_MASK_ALL);
#endif
}
#if CONFIG_IDF_TARGET_ESP32
touch_pad_filter_start (TOUCHPAD_FILTER_PERIOD);
#endif
return touch;
}
static touch_status_t
touch_get_state (esp_touch_handle_t touch, esp_touch_item_t *touch_item,
long long tick)
{
if (tick - touch_item->last_read_tick < TOUCHPAD_READ_INTERVAL_MS)
{
return TOUCH_UNCHANGE;
}
touch_item->last_read_tick = tick;
esp_err_t err = ESP_OK;
#if CONFIG_IDF_TARGET_ESP32
err = touch_pad_read_filtered (touch_item->touch_num,
&touch_item->last_read_value);
#elif CONFIG_IDF_TARGET_ESP32S2
err = ESP_OK;
#endif
if (err != ESP_OK)
{
return TOUCH_UNCHANGE;
}
if (touch_item->untouch_value == 0)
{
touch_item->untouch_value = touch_item->last_read_value;
int threshold_value
= touch_item->untouch_value * touch->tap_threshold_percent / 100;
touch_item->threshold_value = threshold_value;
}
if (!touch_item->tapped
&& touch_item->last_read_value < touch_item->threshold_value)
{
touch_item->tapped = true;
}
else if (touch_item->tapped
&& touch_item->last_read_value > touch_item->threshold_value)
{
touch_item->tapped = false;
}
// Update touch threshold
if (tick - touch_item->update_threshold_tick > UPDATE_THRESHOLD_PERIOD_MS
&& !touch_item->tapped)
{
touch_item->update_threshold_tick = tick;
touch_item->untouch_value += touch_item->last_read_value;
touch_item->untouch_value /= 2;
int threshold_value
= touch_item->untouch_value * touch->tap_threshold_percent / 100;
touch_item->threshold_value = threshold_value;
// ESP_LOGD(TAG, "UPDATE THRESHOLD[%d]=%d", touch_item->touch_num,
// threshold_value);
}
if (touch_item->last_tap_tick == 0 && touch_item->tapped)
{
touch_item->last_tap_tick = tick_get ();
touch_item->long_tapped = false;
ESP_LOGD (TAG, "TOUCH_TAPPED[%d] %d, threshold %d",
touch_item->touch_num, touch_item->last_read_value,
touch_item->threshold_value);
return TOUCH_TAP;
}
if (!touch_item->tapped && touch_item->last_tap_tick
&& tick_get () - touch_item->last_tap_tick > touch->long_tap_time_ms)
{
touch_item->last_tap_tick = 0;
touch_item->long_tapped = false;
ESP_LOGD (TAG, "TOUCH_LONG_RELEASE[%d] %d, threshold %d",
touch_item->touch_num, touch_item->last_read_value,
touch_item->threshold_value);
return TOUCH_LONG_RELEASE;
}
if (!touch_item->tapped && touch_item->last_tap_tick)
{
touch_item->last_tap_tick = 0;
touch_item->long_tapped = false;
ESP_LOGD (TAG, "TOUCH_RELEASE[%d] %d, threshold %d",
touch_item->touch_num, touch_item->last_read_value,
touch_item->threshold_value);
return TOUCH_RELEASE;
}
if (touch_item->long_tapped == false && touch_item->tapped
&& tick_get () - touch_item->last_tap_tick > touch->long_tap_time_ms)
{
touch_item->long_tapped = true;
ESP_LOGD (TAG, "TOUCH_LONG_TAP[%d] %d, threshold %d",
touch_item->touch_num, touch_item->last_read_value,
touch_item->threshold_value);
return TOUCH_LONG_TAP;
}
return TOUCH_UNCHANGE;
}
bool
esp_touch_read (esp_touch_handle_t touch, touch_result_t *result)
{
esp_touch_item_t *touch_item;
touch_status_t touch_status;
bool changed = false;
memset (result, 0, sizeof (touch_result_t));
int tmp;
long long tick = tick_get ();
STAILQ_FOREACH (touch_item, &touch->touch_list, entry)
{
touch_status = touch_get_state (touch, touch_item, tick);
switch (touch_status)
{
case TOUCH_UNCHANGE:
break;
case TOUCH_TAP:
changed = true;
tmp = 0x01;
tmp <<= touch_item->touch_num;
result->tap_mask |= tmp;
break;
case TOUCH_RELEASE:
changed = true;
tmp = 0x01;
tmp <<= touch_item->touch_num;
result->release_mask |= tmp;
break;
case TOUCH_LONG_RELEASE:
changed = true;
tmp = 0x01;
tmp <<= touch_item->touch_num;
result->long_release_mask |= tmp;
break;
case TOUCH_LONG_TAP:
changed = true;
tmp = 0x01;
tmp <<= touch_item->touch_num;
result->long_tap_mask |= tmp;
break;
}
}
return changed;
}
esp_err_t
esp_touch_destroy (esp_touch_handle_t touch)
{
esp_touch_item_t *touch_item, *tmp;
#if CONFIG_IDF_TARGET_ESP32
touch_pad_filter_delete ();
touch_pad_intr_disable ();
#elif CONFIG_IDF_TARGET_ESP32S2
touch_pad_intr_disable (TOUCH_PAD_INTR_MASK_ALL);
#endif
touch_pad_isr_deregister (touch_pad_isr_handler, touch);
STAILQ_FOREACH_SAFE (touch_item, &touch->touch_list, entry, tmp)
{
STAILQ_REMOVE (&touch->touch_list, touch_item, esp_touch_item, entry);
audio_free (touch_item);
}
touch_pad_deinit ();
audio_free (touch);
return ESP_OK;
}