- minimize RAM usage of all components - use both IRAM and DRAM in player component so we can buffer up to 1s on modules without SPI RAM - support fragemented pcm chunks so we can use all available RAM if there isn't a big enough block available but still enough HEAP - reinclude all components from jorgen's master branch - add custom i2s driver to get a precise timing of initial sync - change wrong usage of esp_timer for latency measurement of snapcast protocol - add player component
24 lines
688 B
Makefile
24 lines
688 B
Makefile
COMPONENT_SRCDIRS := \
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. \
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../modules/dotprod/test \
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../modules/matrix/test \
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../modules/iir/test \
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../modules/fir/test \
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../modules/math/mulc/test \
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../modules/math/addc/test \
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../modules/math/add/test \
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../modules/math/sub/test \
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../modules/math/mul/test \
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../modules/math/sqrt/test \
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../modules/support/view/test \
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../modules/support/snr/test \
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../modules/support/sfdr/test \
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../modules/windows/test \
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../modules/conv/test \
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../modules/fft/test \
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../modules/dct/test
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COMPONENT_ADD_LDFLAGS = -Wl,--whole-archive -l$(COMPONENT_NAME) -Wl,--no-whole-archive
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COMPONENT_ADD_LDFRAGMENTS += linker.lf
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