- minimize RAM usage of all components - use both IRAM and DRAM in player component so we can buffer up to 1s on modules without SPI RAM - support fragemented pcm chunks so we can use all available RAM if there isn't a big enough block available but still enough HEAP - reinclude all components from jorgen's master branch - add custom i2s driver to get a precise timing of initial sync - change wrong usage of esp_timer for latency measurement of snapcast protocol - add player component
11 lines
381 B
CMake
11 lines
381 B
CMake
set(COMPONENT_REQUIRES)
|
|
set(COMPONENT_PRIV_REQUIRES audio_board audio_sal audio_hal esp-dsp)
|
|
|
|
list(APPEND COMPONENT_ADD_INCLUDEDIRS ./include)
|
|
set(COMPONENT_SRCS ./dsp_processor.c)
|
|
register_component()
|
|
|
|
# IDF >=4
|
|
idf_component_get_property(audio_board_lib audio_board COMPONENT_LIB)
|
|
set_property(TARGET ${audio_board_lib} APPEND PROPERTY INTERFACE_LINK_LIBRARIES ${COMPONENT_LIB})
|