Because rgba buffer render doesn't support multi display, when switch to
multi display, it is possible that rgba.valid has been set to valid but
nextRgab is not called, when switching back to single display,
rgba.valid is still true.
Fix by rgba buffer, rgba texture and gpu texture using different messages.
Signed-off-by: 21pages <sunboeasy@gmail.com>
Multiple dylib instances will cause some global instances to be invalid.
eg. lazy_static objects in rust side, will be created more than once.
Signed-off-by: fufesou <linlong1266@gmail.com>
* mobile add view mode menu, disable same menus as desktop
* show forbidden cursor when not view mode && no keyboard permission &&
not show remote cursor
* hide keyboard/mouse bottom action when keyboard disabled
* fix not listen keyboard permission change
* mobile missing changing resolution and http proxy setting, will add if
needed.
Signed-off-by: 21pages <sunboeasy@gmail.com>
* android keep screen on option
Keep screen on option relays on floating window.
Three options: Never, During controlled(default), During service is on
Signed-off-by: 21pages <sunboeasy@gmail.com>
* When rustdesk is in forground, be consistent with the settings
Signed-off-by: 21pages <sunboeasy@gmail.com>
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Signed-off-by: 21pages <sunboeasy@gmail.com>
This will not influence file transfer permission. Requesting external storage permissions does not turn on file transfer permissions, and turning off file transfer permissions does not turn off external storage permissions.
Signed-off-by: 21pages <sunboeasy@gmail.com>
* Layout list type peer view with layout rather than calculated width
* Hide menu sync from recent and web console if no write permission
* Pull ab twice because it's force updated when refreshCurrentUser is called on startup and
connection status changing