mirror of
https://github.com/DzzXH/DzzOffice.git
synced 2026-01-21 05:35:19 +08:00
215 lines
8.2 KiB
JavaScript
215 lines
8.2 KiB
JavaScript
/**
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* Created by a on 2018/5/3.
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*/
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(function($){
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var touch = {},
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touchTimeout, tapTimeout, swipeTimeout, longTapTimeout,
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longTapDelay = 500,
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gesture,
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down, up, move,
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eventMap,
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initialized = false
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function swipeDirection(x1, x2, y1, y2) {
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return Math.abs(x1 - x2) >=
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Math.abs(y1 - y2) ? (x1 - x2 > 0 ? 'Left' : 'Right') : (y1 - y2 > 0 ? 'Up' : 'Down')
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}
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function longTap() {
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longTapTimeout = null
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if (touch.last) {
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touch.el.trigger('longTap')
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touch = {}
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}
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}
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function cancelLongTap() {
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if (longTapTimeout) clearTimeout(longTapTimeout)
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longTapTimeout = null
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}
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function cancelAll() {
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if (touchTimeout) clearTimeout(touchTimeout)
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if (tapTimeout) clearTimeout(tapTimeout)
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if (swipeTimeout) clearTimeout(swipeTimeout)
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if (longTapTimeout) clearTimeout(longTapTimeout)
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touchTimeout = tapTimeout = swipeTimeout = longTapTimeout = null
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touch = {}
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}
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function isPrimaryTouch(event){
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return (event.pointerType == 'touch' ||
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event.pointerType == event.MSPOINTER_TYPE_TOUCH)
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&& event.isPrimary
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}
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function isPointerEventType(e, type){
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return (e.type == 'pointer'+type ||
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e.type.toLowerCase() == 'mspointer'+type)
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}
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// helper function for tests, so they check for different APIs
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function unregisterTouchEvents(){
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if (!initialized) return
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$(document).off(eventMap.down, down)
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.off(eventMap.up, up)
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.off(eventMap.move, move)
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.off(eventMap.cancel, cancelAll)
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$(window).off('scroll', cancelAll)
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cancelAll()
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initialized = false
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}
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function setup(__eventMap){
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var now, delta, deltaX = 0, deltaY = 0, firstTouch, _isPointerType
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unregisterTouchEvents()
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eventMap = (__eventMap && ('down' in __eventMap)) ? __eventMap :
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('ontouchstart' in document ?
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{ 'down': 'touchstart', 'up': 'touchend',
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'move': 'touchmove', 'cancel': 'touchcancel' } :
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'onpointerdown' in document ?
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{ 'down': 'pointerdown', 'up': 'pointerup',
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'move': 'pointermove', 'cancel': 'pointercancel' } :
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'onmspointerdown' in document ?
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{ 'down': 'MSPointerDown', 'up': 'MSPointerUp',
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'move': 'MSPointerMove', 'cancel': 'MSPointerCancel' } : false)
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// No API availables for touch events
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if (!eventMap) return
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if ('MSGesture' in window) {
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gesture = new MSGesture()
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gesture.target = document.body
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$(document)
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.bind('MSGestureEnd', function(e){
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var swipeDirectionFromVelocity =
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e.velocityX > 1 ? 'Right' : e.velocityX < -1 ? 'Left' : e.velocityY > 1 ? 'Down' : e.velocityY < -1 ? 'Up' : null
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if (swipeDirectionFromVelocity) {
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touch.el.trigger('swipe')
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touch.el.trigger('swipe'+ swipeDirectionFromVelocity)
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}
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})
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}
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down = function(e){
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if((_isPointerType = isPointerEventType(e, 'down')) &&
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!isPrimaryTouch(e)) return
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firstTouch = _isPointerType ? e :((e.touches) ? e.touches[0]:e.originalEvent.changedTouches[0])
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if (e.touches && e.touches.length === 1 && touch.x2) {
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// Clear out touch movement data if we have it sticking around
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// This can occur if touchcancel doesn't fire due to preventDefault, etc.
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touch.x2 = undefined
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touch.y2 = undefined
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}
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now = Date.now()
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delta = now - (touch.last || now)
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touch.el = jQuery('tagName' in firstTouch.target ?
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firstTouch.target : firstTouch.target.parentNode)
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touchTimeout && clearTimeout(touchTimeout)
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touch.x1 = firstTouch.pageX
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touch.y1 = firstTouch.pageY
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if (delta > 0 && delta <= 250) touch.isDoubleTap = true
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touch.last = now
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longTapTimeout = setTimeout(longTap, longTapDelay)
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// adds the current touch contact for IE gesture recognition
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if (gesture && _isPointerType) gesture.addPointer(e.pointerId)
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}
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move = function(e){
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if((_isPointerType = isPointerEventType(e, 'move')) &&
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!isPrimaryTouch(e)) return
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firstTouch = _isPointerType ? e :((e.touches) ? e.touches[0]:e.originalEvent.changedTouches[0])
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cancelLongTap()
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touch.x2 = firstTouch.pageX
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touch.y2 = firstTouch.pageY
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deltaX += Math.abs(touch.x1 - touch.x2)
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deltaY += Math.abs(touch.y1 - touch.y2)
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}
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up = function(e){
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if((_isPointerType = isPointerEventType(e, 'up')) &&
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!isPrimaryTouch(e)) return
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cancelLongTap()
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// swipe
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if ((touch.x2 && Math.abs(touch.x1 - touch.x2) > 30) ||
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(touch.y2 && Math.abs(touch.y1 - touch.y2) > 30))
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swipeTimeout = setTimeout(function() {
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if (touch.el){
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touch.el.trigger('swipe')
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touch.el.trigger('swipe' + (swipeDirection(touch.x1, touch.x2, touch.y1, touch.y2)))
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}
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touch = {}
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}, 0)
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// normal tap
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else if ('last' in touch)
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// don't fire tap when delta position changed by more than 30 pixels,
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// for instance when moving to a point and back to origin
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if (deltaX < 30 && deltaY < 30) {
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// delay by one tick so we can cancel the 'tap' event if 'scroll' fires
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// ('tap' fires before 'scroll')
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tapTimeout = setTimeout(function() {
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// trigger universal 'tap' with the option to cancelTouch()
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// (cancelTouch cancels processing of single vs double taps for faster 'tap' response)
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var event = jQuery.Event('tap')
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event.cancelTouch = cancelAll
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// [by paper] fix -> "TypeError: 'undefined' is not an object (evaluating 'touch.el.trigger'), when double tap
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if (touch.el) touch.el.trigger(event)
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// trigger double tap immediately
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if (touch.isDoubleTap) {
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if (touch.el) touch.el.trigger('doubleTap')
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touch = {}
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}
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// trigger single tap after 250ms of inactivity
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else {
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touchTimeout = setTimeout(function(){
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touchTimeout = null
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if (touch.el) touch.el.trigger('singleTap')
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touch = {}
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}, 250)
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}
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}, 0)
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} else {
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touch = {}
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}
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deltaX = deltaY = 0
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}
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jQuery(document).on(eventMap.up, up)
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.on(eventMap.down, down)
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.on(eventMap.move, move)
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// when the browser window loses focus,
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// for example when a modal dialog is shown,
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// cancel all ongoing events
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jQuery(document).on(eventMap.cancel, cancelAll)
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// scrolling the window indicates intention of the user
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// to scroll, not tap or swipe, so cancel all ongoing events
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jQuery(window).on('scroll', cancelAll)
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initialized = true
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}
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;['swipe', 'swipeLeft', 'swipeRight', 'swipeUp', 'swipeDown',
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'doubleTap', 'tap', 'singleTap', 'longTap'].forEach(function(eventName){
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jQuery.fn[eventName] = function(callback){return this.on(eventName, callback) }
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/*jQuery.fn[eventName] = function(callback){
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return jQuery(document).off(eventName).on(eventName,this,callback)
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}*/
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})
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jQuery.touch = { setup: setup }
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jQuery(document).ready(setup)
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})(jQuery)
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